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1. Sticky:[December] Navy EWar Frigates - in Player Features and Ideas Discussion [original thread]
Templar Dane wrote: Jeremiah Saken wrote: 13 new ships. 4 ewar frigs, 4 new destroyers. 5 left, pirate factions stuff? 4 ewar navy frigs 4 destroyers 1 mining frigate thing So 4 left. Navy destroyers or tech 2 logi frigs. Please don't...
- by Charlie Nonoke - at 2015.10.18 18:03:05
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2. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Charlie Nonoke wrote: General Lootit wrote: Charlie Nonoke wrote: BTW, I also hate the idea. Why? I mean I hate the whole extracting SP and making it sellable. As to why, my sentiments belong with 98% of the oth...
- by Charlie Nonoke - at 2015.10.18 16:09:23
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3. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Mr Epeen wrote: Charlie Nonoke wrote: By your calculations, there's also another advantage, if a newbie has 12 PLEX to spend, he would, and I know I would, rather burn up the 12 PLEX initially for a 30m injection, rather than spend 12 PLEX ...
- by Charlie Nonoke - at 2015.10.18 15:50:39
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4. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
General Lootit wrote: Charlie Nonoke wrote: BTW, I also hate the idea. Why? I mean I hate the whole extracting SP and making it sellable. As to why, my sentiments belong with 98% of the other voices.
- by Charlie Nonoke - at 2015.10.18 15:45:25
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5. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Tristan Agion wrote: Robert Sawyer wrote: This will introduce a pay-to-win philosophy that will drive noobs and veterans alike away from the game as literally EVERYBODY will be able to do anything - you'll have new players buying PLEX and th...
- by Charlie Nonoke - at 2015.10.18 15:36:53
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6. Tech II research details - in Science and Industry [original thread]
This is how I do it. http://youtu.be/WEHVxbH0wuQ
No "View in Industry" needed. All within the "Show Info" window. I'm assuming by T2 research details, you mean invention requirements, or T2 manufacturing materials?
- by Charlie Nonoke - at 2015.05.29 21:53:05
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7. Spreadsheet - importing blueprint material - in Science and Industry [original thread]
https://www.fuzzwork.co.uk/dump/latest/
Look for invTypes.xls It has everything you need, for matching TypeIDs to its name. TypeIDs to its GroupID. Even lists its mass and volume. All entries in GROUPID, i.e. Column B with values 26 are all C...
- by Charlie Nonoke - at 2015.05.29 21:20:39
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8. Spreadsheet - importing blueprint material - in Science and Industry [original thread]
That is what I'm talking about. Your REF error says "Array result was not expanded because it would overwrite data in XXX".
- by Charlie Nonoke - at 2015.05.27 21:09:05
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9. Spreadsheet - importing blueprint material - in Science and Industry [original thread]
The problem you have is because you aren't giving enough room for the material list to populate on your Material Prices tab. Some material requirements will occupy as many as 20 rows, give or take, and your function won't allow it to populate beca...
- by Charlie Nonoke - at 2015.05.27 19:52:54
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10. Frustration handling orders - in Market Discussions [original thread]
Ok... Obligatory, Stuff, can i haz? But stop blaming anyone else but yourself. You made the mistake, HTFU. It doesn't hurt to double check your figures before you hit OK. There is no mandatory "warning" box for anything you do in life, let alone ...
- by Charlie Nonoke - at 2015.05.20 01:31:39
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11. Invest in a Future! *Loans and bonds for new and less privileged* - in Market Discussions [original thread]
The amount of alts posting such fake "feedback" is too damn high.
- by Charlie Nonoke - at 2015.05.14 08:49:53
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12. Where the heck are all the Trimark Armor Pump I BPO's? - in Market Discussions [original thread]
http://www.evemarkethelper.net/Small%20Nanobot%20Accelerator%20I%20Blueprint/LiveMarket
Don't use EVE-Central for BPOs. Use evemarkethelper.net
- by Charlie Nonoke - at 2015.05.13 20:19:02
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13. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
The 5, 50, 500 I think is unnecessary. If 1MN of MWD is roughly 5x speed of a 1MN AB. Then naming it 5MN MWD means many many times more than a 1MN AB. Having AB or MWD as a suffix is enough to distinguish the two. Having 5, 50, 500 MN only makes...
- by Charlie Nonoke - at 2015.05.04 13:21:00
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14. Skills you should train to V? - in Skill Discussions [original thread]
AWU V is definitely one of those to get whenever you're past the core skills. It's often saved me a fit rather than scrapping it. And to the bloke who foolishly says just use an implant for that extra 1% on AWU IV, what if i like to run with Crys...
- by Charlie Nonoke - at 2015.04.28 08:59:27
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15. Indy related implants - in Science and Industry [original thread]
Some people might have half a dozen accounts with fully slotted characters to help them make money, and brag that they make billions a month. Some people can do it with just one character. Thinking outside the box helps a lot, especially when it ...
- by Charlie Nonoke - at 2015.04.26 18:04:01
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16. Indy related implants - in Science and Industry [original thread]
Nicola Romanoff wrote: Thanks for the replies. I don't do research as a full time thing, I currently use a POS and have reseach and metalurgy to V, in fact the only thing we dont have is the specialist lab. so 175m for a days gain on that level...
- by Charlie Nonoke - at 2015.04.26 00:01:58
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17. Where to get BPOs for Ammunition? - in Science and Industry [original thread]
Looking at http://www.evemarkethelper.net/EMP%20M%20Blueprint/LiveMarket the NPC price is 400k ISK, so you should never pay more than that for the UNRESEARCHED BPO, you can find them in the Heimatar region. And no, don't go to Hek to get them, ...
- by Charlie Nonoke - at 2015.04.25 18:48:37
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18. Where to get BPOs for Ammunition? - in Science and Industry [original thread]
It's simple. Most players have their BPOs bought from NPCs. The NPC BPOs are sold near their faction market hub, and the big giveaway is the nicely rounded price, like 5 000 000, and have an order expiry of 365 days, or slight less. All human ord...
- by Charlie Nonoke - at 2015.04.25 18:37:36
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19. Indy related implants - in Science and Industry [original thread]
Nicola Romanoff wrote: I have been considering buying an implant to help speed up my research on my BPOs, however am I right in thinking that a 5% implant will only shave off 2 days of a 40 day research job? or am I missing something here? ON...
- by Charlie Nonoke - at 2015.04.25 18:28:54
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20. Genolution 'Auroral' AU-79 REMOVAL - in Market Discussions [original thread]
If you have the unplugged implant, it'll convert into an unplugged pod SKIN. The real question is: Will the characters who have their implants plugged in NOW, be able to spawn a new unplugged SKIN and de-gold their pods, with the choice of them r...
- by Charlie Nonoke - at 2015.04.22 08:46:30
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